Interdimensional Managers (
interdimanagers) wrote in
interstellar55552015-10-21 07:23 pm
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☆TRACK III: THE STREETS ARE EMPTY
Who: Drafted Virgo Members
What: Juno makes everyone do a seance.
When: October 21st-22nd.
Where: The basement of the Virgo residential tower.
Warnings: Ghosts, apparently.
What: Juno makes everyone do a seance.
When: October 21st-22nd.
Where: The basement of the Virgo residential tower.
Warnings: Ghosts, apparently.
“You can't shake the feeling. Be quiet not one sound. But the wind seems to speak, Something's here in the room with me.” ☆THE STREETS ARE EMPTY Juno arrives without notice. In fact, you can’t even really remember seeing her approach. One moment you’re doing your business, and the next she is telling you that you have to come down to the basement with her, in order to complete a “task” you’ve been assigned. This sort of thing would seem preposterous to a normal person, but even if you don’t realize it, you aren’t one. As Mr Blanche’s personal assistant and sometimes second in command, her word seems to carry almost as much weight as his does.You don’t really have any choice but to agree. “Bring whatever instrument you know best,” she says. “You’ll need it.” She snaps up every one of you that she sees in her initial sweep, and soon she has a whole pack of Virgo newbies following her down to the lowest floors of the residential tower. It feels weird, but it’s like you can’t quite articulate why. No one else seems to be able to either. Most of the lights are turned off on those lower floors, but it’s easy to tell it’s a place you’ve never been before. It’s strangely...hospital like, down there, in both aesthetic and a sense of sterility. Maybe some kind of laboratory setting? Which seems like a super weird thing to be in the basement of an apartment building, but this is yet another thing you can’t quite bring yourself to ask about. Juno leave most of the lights off, except for a few central features. The ambience is dim and cold. ![]() She tells you not to stray, and you don’t. The thought of going against her becomes somehow repulsive, like you don’t even want to think about it too long. You try not to think about your surrounding too hard, either. She lines you all up, and then after some strangely intense eyeballing, she starts breaking you up into some incredibly lopsided groups that seem to have nothing to do with your actual bands. In the end, she looks disappointed with resulting teams, but carries on regardless. Each “group” is given some complexly timed sheet music and a funny looking mobile speaker. She says that you have a half hour to compose a group piece to play alongside the sheet music , and that it needs to be good. Then, she wanders off to start pacing the basement in a strangely arcane series of movements, and leaves you all to it. Only among your peers do you start feeling like you can voice any of your previously stowed concerns, but make sure Juno doesn’t overhear you – occasionally she’ll come by to bluntly critique anyone who is performing inadequately. You feel lucky that she doesn’t have a whip with her, because you’re almost certain that she’d use it without much remorse. ☆THE SEANCE The performance is about as awkward as you’d expect, given the set up. The four groups are set up so that they’re facing each other, as if standing at the corner of a square. Each speaker is set up in the center of its group, and the precisely timed electronic beat that plays from them is what you’re supposed to perform along to. Odds are that you do your level best, but, outside of your control...something goes wrong. “Have you ever felt... Something evil, Lurking around? The moon is full, The streets are empty. Shadows cover the town.” |
no subject
Having been acting as a sort of distant 'conductor' to this whole thing, it's only now that she steps back into sight. She was close enough that she saw what Ivan just didn't, but there hasn't been enough time for her to draw any conclusions past that of betrayal.
She storms over to Ivan's side the moment that the energy of the spell dissipates, grabbing him by the shoulder and hauling him to his feet. She is quite strong for someone of her size - which is only a few inches past five feet.
"What have you done?" she demands.
no subject
"I don't know, but you're going to be angry at me anyways." Perhaps it sounds like a bold statement at first, but in reality, Ivan has succumbed to the idea that there's no fighting for his innocence. Something happened. Juno has blamed him for it. He'll just have to take it.
no subject
She points at everyone else.
"Stay here!" she says, before dragging Ivan off to a side room.
no subject
Like a puppy, Ivan lets himself be dragged to wherever Juno decides to take him. His footsteps are quiet. (His geta are back in the penthouse.) He remains silent. There isn't a glance back towards the other musicians or his shamisen on the cold ground. Whatever is going to happen, he better just go and not put up a big struggle. Juno is the one in power here.
DIVERGES INTO PRIVATE THREAD
"Ivan Karelin...what happened?" she asks. Her tone isn't exactly gentle, but it's less obviously enraged. She's searching for information now, not looking to achieve vengeance.
PARTY TIME except not really
"I don't know why I yelled or even what it means. I don't know why I hit the speaker," he says. "You probably won't believe me, but it felt like something took over my body."
no subject
"You might be surprised," she says. She contemplates things for another moment before speaking again. "I do believe you...Ivan. Could you...explain to me what this presence felt like?"
no subject
"I'd never use my shamisen to club something... and I wouldn't yell 'man' even if I was angry." Although, putting a katana in a shamisen like one might see in a fictional story is something more tempting. That kind of speaking style, not so much. Ivan likes to think he's more cultured than that. "There's not much I can do about that now."
no subject
"I see..." she says. "You won't be held accountable for another's actions, though I may need to examine you further later on. For now, don't concern yourself with the matter."
no subject
He gives a slow nod. "What should I do now? I can't really continue playing with my shamisen beat up, or I guess I could and play badly."
no subject
"Stay down here, for now. Don't worry about the music. It looks like you have some...things to sort out. We'll talk later."
And with that, she guides him out of the room, closes the door behind them, and heads for the upper floors.
no subject
"... What is everyone doing?" he asks mostly to himself once he steps back into the main area to see everyone scattered and acting strangely. What day this is turning out to be.