interdimanagers: (Default)
Interdimensional Managers ([personal profile] interdimanagers) wrote in [community profile] interstellar55552016-03-09 08:18 pm

☆MINGLE IN THE CITY

Who: NEWBIES FROM EVERYWHERE.
What: More rescuers and musicians have arrived. This is a non specific mingle log for whatever you want to do that is intro related!
When: March 9th, 2055
Where: Anywhere in Vista City!
Warnings: Could be anything, or possibly nothing.

☆VISTA CITY



You'll quickly notice that Vista City comes with multiple levels - the ground level, that actually touches the earth, and then a second level of streets and walkways that occurs halfway up the mountainous buildings. Cars streak down both sets of speedways, and the signs of life scatter every inch of the towers surrounding you. At the same time, though, a city of this magnitude leaves a lot of nooks and crannies left frequently unseen - something you'll definitely have to take advantage of. In the outer ring of the city the population is less dense than it gets towards the center, so at the least it gives you the opportunity to get your bearings.

You'll find that there is no shortage of people stalking around in the darkness, even as the sun sets and night totally takes hold. A lot of them are dressed pretty funny, too, and any insecurities you had about looking ridiculous can tentatively be put aside. The costumes you were left do allow you to blend in about as well as you could hope. You've been advised to avoid talking to locals as much as possible, at least until you've figured things out better. There is a notable absence of homeless people on the streets, which could mean any number of things.

RESCUERS WILL BE GIVEN THE FOLLOWING LOOT:
  • ENGLISH LANGUAGE TRAINING: if your character doesn’t already speak English, they will be given some time with a crown like technological device that seems the be able to psychically teach people languages at a rapid pace. Whatever has been enabling communication so far won’t cover you once you enter the city, so it’s important that you’re prepared. How easily a person’s brain accepts this information will vary based on unseen neurological factors, and can range from perfect fluency to an uneasy second language. (On an OOC level, whether or not your character struggles with picking up English is completely up to you.) Most of this training will be done on the trip to Tera.
  • THEIR DESIGNATED TOOLS: any items your character was designated on your application will be given to them now. They’ll have some degree of choice in what they get, but everything is limited in supply. There are manuals for everything, but how much you can be fucked to read them will vary. Also, some of them aren’t in English or anything else even remotely recognizable.
  • COMMUNICATION DEVICES: Everybody will get a communicator, which are worn around the back of your ear and project a holographic field over your eyes when activated. The device itself must be manually switched on with your fingers, and from there on out your exact method of controlling it depends on the settings. Some of the more basic functions can be manipulated with “brain waves” (though nothing very complicated) and the rest is mostly voice or touch activated, though you can also set it up to be controlled with blinking and eye movement if you are a “pro”. Its functions include voice, voice-to-text, and a sort of janky manual text mode that you have to touch the screen to use. Video chat is not available, though it is capable of recording video from your POV to be shared manually after the fact. It can also share still images. Various channels can be set up and accessed, both private and public, much like a Teamspeak server is used in gaming.
  • HOLO EMITTERS (LIMITED): The amount of these available are limited by “plot convenience.” Do you want your character to have to struggle with their alien appearance to get by constantly? Then imagine there wasn’t enough of them to go around and your character was unlikely or benevolent enough to not receive one. Would you rather they have access to one? Then you can have one. A holo emitter is capable of projecting a holographic image around your character and disguising their appearance, the complexity of which is entirely up to you. The major problems with it are that 1) it can’t conceal things that the hologram doesn’t actually touch – cow horns could be covered in a hologram to look like a hat, but it couldn’t make them look as if there is nothing there at all, and 2) the holograms have no mass, and so if anyone tries to touch them they’ll realize they are just light projections. Also, like most of the equipment, they only work for a few hours before running out of power.
  • AMERICANA DISGUISES: Clothing, make up, the works – everything the average joe needs to pass themselves off as a resident of Vista City. Outfits are perhaps a bit more eccentric and flashy than you’re used to...or maybe a bit less, depending where you come from. Either way, it’s a specific look, and there should be enough here to accommodate new outfits for all the humanoids. If you’re a horse, you’re sort of on your own. What your character ends up with is up to you, though “space rave” is a good way to describe common aesthetics. There are also a lot of hooded coats, hats, and other articles that would be good for hiding inhuman characteristics.
  • RATIONS: Enough food at water, tightly compact, to last everyone for a few days. It’s going to start to run out quickly, though, so the group is going to need some breadwinners sooner rather than later.
  • FAKE IDS: Complete with each individual's image (or a human approximation) and a made up name. It's enough info to get a job with, they'll explain, if you can manage it. Avoid pushing the forgery's limits, though, if you can. Silver and Gold made them themselves so they expect they are excellent quality, but you can never be too careful.
lateforkindergarten: (gasp)

[personal profile] lateforkindergarten 2016-03-12 10:22 am (UTC)(link)
Whaaaat?! Squid kid you're real?! I thought that was just another dream hanging out on the couch.

[ She sticks three fries in her mouth at once. ] Money? HA! No money needed. I just found the leftovers someone dumped.
woomy: icon of a shocked Agent 3 (That's abalone!)

[personal profile] woomy 2016-03-13 04:52 am (UTC)(link)
Leftovers that someone dumped?

[ That sound absolutely gross! ]
lateforkindergarten: (yum)

[personal profile] lateforkindergarten 2016-03-13 07:59 am (UTC)(link)
Yeah. They taste fine. [ In her opinion. This is the person who will likely chew on the leftover box once she's done. ]

Any chance you've seen someone named Pearl around? I don't know how she disguised herself but she's normally tall. Has a big pokey nose. Really uptight.
woomy: icon of Agent 3 from behind (New squid on the block)

[personal profile] woomy 2016-03-13 05:53 pm (UTC)(link)
[ Gross gross gross! ]

Pearl? I don't think so. Did she come with you on the ship?

[ Agent 3 doesn't remember if she saw someone like that during the underground meeting they had. ]
lateforkindergarten: (yeah?)

[personal profile] lateforkindergarten 2016-03-15 06:15 am (UTC)(link)
Nah she came here before me. She's gotta be somewhere in the city. [ Pearl wouldn't go down so easily. Somewhere in Vista she's making a list or organizing things or something. ]

Gosh. How often do the rescuers who came here talk to each other?
woomy: icon of an unsure Agent 3 (Water you talkin' about?)

[personal profile] woomy 2016-03-16 11:39 pm (UTC)(link)
[ She hums in thought. ]

We don't talk often enough. We've had people disappear, though I think they went home instead of something else happening.
lateforkindergarten: (is everything... okay?)

[personal profile] lateforkindergarten 2016-03-20 09:28 am (UTC)(link)
Some of the rescuers have disappeared? ...Did Blue- I mean Shep. Did Shep say he brought them back home? Because I don't remember him saying anything about bringing someone back home...

[ Her smile starts to look uneasy. Had someone been caught by the labels? Wasn't their presence a huge secret? ]
woomy: icon of a side glancing Agent 3 (Don't be shellfish)

[personal profile] woomy 2016-03-21 02:24 am (UTC)(link)
No, Cap'n Shep didn't bring them back. Their world or time did. The tech they use to bring us here isn't as good as the bad guys'.

[ And they could have been brainwashed, but there hasn't been any news of that so far. No rescuing a rescuer yet. ]
lateforkindergarten: (it's all good)

[personal profile] lateforkindergarten 2016-03-29 05:56 am (UTC)(link)
I get it. [ She folds her arms. Not worried. Nope. ] Explains why bringing us here was such a big production.

Have you made any contact with the musicians? They come down from their big towers don't they?
woomy: icon of a squid (Inkredibly cute squid here)

[personal profile] woomy 2016-03-29 06:10 am (UTC)(link)
Not too many of them... There's one musician that I'm really keeping an eye on. He's in Pride, and he's a special someone to another rescuer here.

[ And the rescuer is also the reason why Agent 3 even knew that he was one of the kidnapped to begin with. ]
lateforkindergarten: (not impressed)

[personal profile] lateforkindergarten 2016-04-03 02:18 am (UTC)(link)
[ She presses her lips together, not so thrilled to hear about the lack of access. ]

Sheesh. Didn't realize so much waiting was involved in this rescue mission.
woomy: icon of an unsure Agent 3 (Water you talkin' about?)

[personal profile] woomy 2016-04-03 05:43 am (UTC)(link)
Yeah... we have to be stealthy and make sure the bad guys don't realize what we're doing.

[ She really would like to charge in with a Bomb Rush, but her ink doesn't do anything to them, and it'd just be a bad idea all around. ]
lateforkindergarten: (not impressed)

[personal profile] lateforkindergarten 2016-04-03 07:31 am (UTC)(link)
Bummer. This is going to get really frustrating quick. I mean, I get that we have to wait for the right moment to strike but what about our friends in the meanwhile? What kinda messed up stuff are they going through in there? I want them out of there. Now.
woomy: icon of a confused Agent 3 (Are you squidding me?)

[personal profile] woomy 2016-04-05 11:41 pm (UTC)(link)
We're trying to avoid having to rescue our own rescuers because we really screwed up. That'd just be silly.

[ And not productive at all. It's like going backwards. ]