Interdimensional Managers (
interdimanagers) wrote in
interstellar55552015-11-09 12:45 am
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☆TRACK IV: COME TOO FAR
Who: Everyone!
What: Something explodes in the distance. In a figurative sense.
When: November 6th.
Where: Anywhere you are.
Warnings: ???
What: Something explodes in the distance. In a figurative sense.
When: November 6th.
Where: Anywhere you are.
Warnings: ???
“Like the legend of the Phoenix, All ends with beginnings, What keeps the planets spinning, The force from the beginning.” ☆COME TOO FAR On November 6th, the sudden lockdown of Pride Records and Virgo Entertainment finally ends. But not before some unseen actions have their consequences.![]() Due to the nature of the conflict, none of you can be there to see it, but that doesn't mean it can't be felt. In the morning of the 6th, something cries out to you spiritually - like the voice of a guardian angel, or a haunting ghost. Something, somewhere, is calling on you for aid. Pleading for you to lend it your power. Whether or not you consciously agree, you'll feel a connection stronger than anything you've felt up till this point, like whatever this creature is is somehow in the room with you, or maybe like you're with it. What happens next depends on your alignment. ► LOVE & HOPE: All at once, characters with these alignments will feel as if they have taken a deep, spiritual blow - much like having someone clasp their hand around your "soul" and attempt to snuff it out. The attack itself will be brutal but brief. It's the after effects that linger, which may be any of the following: 1) Lingering spiritual pain that triggers symptoms akin to a fever in the body. It may also trigger effects such as nosebleeds and other signs of intense stress. 2) Forgetting everything except the memories you've regained. 3) A feeling of being desperately alone. How your character reacts to this feeling can vary, but the most common response will be seeking comfort from anyone nearby, even if you are not usually the sort of person to do that. These effects will last from anywhere as short at 15 minutes to as long as 5 hours. You can pick more than one of these effects for a character, but try to balance the potency of each if you take more than one, so you aren't completely kicking the shit out of them. Vestiges of these effects can linger throughout the rest of the day, but in a significantly reduced capacity. ► DUTY & PASSION: All at once, characters with these alignments will feel an intense sense of fear and grief, as if they have lost something extremely precious to them. Generally speaking, this will manifest as a sort of panic or desperation to save whatever that thing is - but not being entirely clear on where they have to go or what they have to do to accomplish it. This can very well trigger some brash and irrational actions as they sort out this abrupt feeling of urgency. 1) Soon after the feeling begins, affected characters will feel empathically drawn to the characters suffering from the effects listed for Hope & Love, even if they are not normally the sort to be so concerned for others. This can go as far as having them be aggressively protective to the point that they will conflict with each other over it. 2) Along with that feeling of being drawn to protect them, all characters will feel an intensified kinship with all the other player characters - from both labels. This feeling of kinship won't cause them to know anything more about each other than they did before, but it will cause them to feel like much closer friends than they actually are. These effects will last from anywhere as short at 15 minutes to as long as 5 hours. After that period has ended, all these empathetic effects will fade off on their own. Any network posts made in the chaos will be deleted by the execs after the 5 hours period has closed, if not sooner. By the end of the day, Lesedi Santiago and Edward Blanche will announce their return, and bans from leaving HQ will be lifted. They will not acknowledge the events of the morning unless someone goes to ask them about it. “We've come too far to give up who we are. So, let's raise the bar and our cups to the stars.” |
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[Rambling as she's being guided to the bathroom by Koumei.]
--I've never had blood...!
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[Her rambling was barely comprehensible-- it made no sense, and Koumei found himself worried that his bandmate might be growing delusional.
He would need to keep an eye on her, for sure.]
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But we...we...!
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'We?'
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[It makes total sense to her, what's your problem?]
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[His brows furrowed in worry as he watched her, trying to read something behind the desperation in her eyes.]
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[She clenches her fists.]
...And I can't undo it even if I wanted!
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....I'm not doubting you, Garnet. But you need to explain a little better. This is the first time I've heard anything like this.
What choice did you make? Why can't you undo it?
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[She's trying, honest.]
Isn't it obvious? It has to be...
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[Although there was a feeling. Like a half-recalled dream, of channeling something far greater than his person with the whole of his body, becoming something that was different....and yet still the same.
Strange. Very strange.]
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[Long frown.]
You're not one of us...
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Then you may have to enlighten me one day-- as I am curious, and worried about you, Garnet.
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[We.
Are the Crystal
Gems---
she starts to shake. Wait. This...this isn't...this is her band, and--]
I-I'm fine.
[Where is she and where are they--]
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Gently guiding her by the arm, he led her to sit down in the bathroom so he could get a towel ready for her.]
You're not, if you're like this.
[He spoke in a pointed tone as he wrung out the rag, and held it out toward Garnet in a silent offer to wash herself, if she wanted.]
Let's get you cleaned up and get somethig to eat, all right? You can talk when you're ready.
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She takes the cloth, but after washing her face of the blood, Garnet brings her hands to her face and lets out another, shaky breath. She's not crying. She's...her hands are leaking water from the rag. Yes.]
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He was there to support her, if she wanted it. She didn't have to be alone.]
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I...know you, don't I?
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That question...]
I am Koumei Ren, the pianist in our band. Garnet....what's going on?
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[She knows him. No she doesn't.]
I don't know. I should be home. I shouldn't be here.
[Though who knows where home was...]
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[...This was worrisome.]
Garnet. We can't even leave this building-- there's no way we can get you back to Britannia now.
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And confused.]
Britannia?
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[He spoke gently, carefully, all the while taking notes about what he was observing in his mind for further consideration later.
He didn't like this-- not one bit.]
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There's something in her eyes, as something else comes back to her.
Ke__ Beach City __ird"
That's...right...right?]
What about...Beach City?
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