Interdimensional Managers (
interdimanagers) wrote in
interstellar55552016-01-19 04:25 pm
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☆TRACK VI: THE NEW AMERICANA
Who: All the rescuers...and DAFT PUNK.
What: The rescuers enter Vista City for the first time.
When: January 20th, 2055
Where: The ship, the coast, and outer Vista City.
Warnings: Could basically be anything.
What: The rescuers enter Vista City for the first time.
When: January 20th, 2055
Where: The ship, the coast, and outer Vista City.
Warnings: Could basically be anything.
“Viral mess turned dreams into an empire. Self-made success now she rolls with Rockefellers. Survival of the richest, the city's ours until the fall. But we don't feel like outsiders at all.” ☆THE NEW AMERICANA ![]() Your arrival on Tera doesn’t exactly happen with a bang – though maybe that’s a good thing, given that this is supposedly a stealth operation. The ship firsts touches down somewhere in the ocean, at which point it hovers above the waves for a few hours while Shep “touches base” with some “contacts.” This is your time to get ready, to collect any gear you’ve been assigned, and to talk over initial plans with your new teammates. You’ve been given a rough outline of what to expect upon reaching actual land. You’re going to be dropped off in the ring of forested land outside of the city, at which point you are to access a hidden stash of supplies that has been planted there for you and head into the city, where a second stash of supplies will be waiting for you in the outer ring of the city. It will probably be a long walk. From the onboard supplies everyone will be given the following:
☆STASH NUMBER ONE: THE FOREST Once Shep has made sure things are prepared and everyone has their stuff, the ship will very briefly skirt close enough to the shore for people to disembark. The beach seems totally free of witnesses, and once you’ve hit land it’s a short run to the tree line. A few random people will have map information uploaded into their communicators (Usagi, Saitama, Reborn, Pearl, and Sparks Nevada are the lucky winners) and will be put in charge of making sure everyone navigates to the first stash correctly, and then into the outskirts of the city where a meet-up point and a second stash of equipment is located. The directions are not complicated, but it’s a lot of people to shepherd around incognito. How everybody handles this is completely up to the characters.Meanwhile, Shep is piloting the ship back off into the ocean to hide it somewhere. He says he’ll meet you in the city at some point, and that he’ll keep in contact via the communicators. Stay safe, and good luck! The first stash is about a twenty minute walk into the forest, and should be found with relative ease. It is basically just a few large, plastic tubs buried beneath soil and moss, and has to be dug up like treasure. Inside of it lies the following:
From there, the maps only lead further into the city. ☆STASH NUMBER TWO: CITY BOUND ![]() You'll quickly notice that Vista City comes with multiple levels - the ground level, that actually touches the earth, and then a second level of streets and walkways that occurs halfway up the mountainous buildings. Cars streak down both sets of speedways, and the signs of life scatter every inch of the towers surrounding you. At the same time, though, a city of this magnitude leaves a lot of nooks and crannies left frequently unseen - something you'll definitely have to take advantage of. In the outer ring of the city the population is less dense than it gets towards the center, so at the least it gives you the opportunity to get your bearings. You'll find that there is no shortage of people stalking around in the darkness, even as the sun sets and night totally takes hold. A lot of them are dressed pretty funny, too, and any insecurities you had about looking ridiculous can tentatively be put aside. The costumes you were left do allow you to blend in about as well as you could hope. If the navigation team holds true, you'll be able to make it to the next stash in good time. You've been advised to avoid talking to locals as much as possible, at least until you've figured things out better. There is a notable absence of homeless people on the streets, which could mean any number of things. The place you end up at is, unsurprisingly, a warehouse. One of the few entirely flat buildings in the cityscape, the maps will lead into the center of the building. You try the door. It opens. When you go inside, you aren't alone. The floor is littered in blankets and what passes for foam mattresses. Waiting with them is the silver helmeted figure from the welcome card earlier. They usher you in hastily and ask you some cursory questions about whether you've been followed. When they seem satisfied, they'll tell you that you can spend the night here. "This is the first and last time you can stay here," they'll say, gesturing around. "This was Gold and I's launchpad for the last little while, and we're junking it after this. I recommend you follow our example. Don't stay any one place too long, and don't travel in one huge group. If you do that, one bad night will pin you all down." Silver will pass out what is apparently enough fake IDs for everyone in the ship - complete with each individual's image (or a human approximation) and a made up name. It's enough info to get a job with, they'll explain, if you can manage it. Avoid pushing the forgery's limits, though, if you can. They made them themselves so they expect they are excellent quality, but you can never be too careful. "...Most importantly," they'll finish. "Don't go looking for the prisoners right now, as much as you might want to. If you fuck that up, you'll fuck this up for everyone - and I'll tell you right now, other people have already invested a lot more blood and tears into this than you have. Respect that." Silver will stay for a few more hours, and then Gold will appear to take over, bringing snacks and hot chocolate with them. Get a good sleep, you'll need it. “We are the new Americana. High on legal marijuana, Raised on Biggie and Nirvana. We are the new Americana.” |
no subject
"A favor. To be called in whenever it's necessary."
It was simple enough-- and vague enough that Mammon would have to stay visible for a while.
no subject
"I don't plan on staying around in our final destination for very long. Have you figured out how to use the communicator?"
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The irritation over Mammon's idiocy was almost palpable in the air, and Hibari felt that he didn't even need to express his feeling of insult over being taken for a fool. The communicator devices weren't terribly unlike what he was already familiar with from his timeline, so the adjustment for him was seamless.
Though he was no Yamamoto Takeshi, he picked up on things fairly quickly.
no subject
That's the exact opposite of being subtle.
"I've never worked with you before and you're from a timeline different from my own. Of course I'm going to double check."
no subject
"I dislike illusionists, and you've been dead in my time for years. Try to be less foolish, Arcobaleno."
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Too late to back out of this one now, Hibari.
"The amount of alternate universes is limitless," Mammon snaps back promptly. "There's no way for me to know which one you are unless you actually manage to communicate. For all I could be aware of, your distaste for illusionists could be erased because you're from a timeline where you've married Chrome Dokuro."
no subject
"Clearly that's not the case," he intoned on a cold, controlled voice. The only reason he didn't lash out was because his number of Rings was at a premium, and he didn't doubt that Mammon already suspected that.
The game was obvious now. They couldn't afford to beat around the bush.
"Let's make this plain, Arcobaleno. We're both Vongola and limited in our resources. You make one move to jeopardize the mission, and I'll have no hesitations in snapping your neck."
no subject
"You think I'll jeopardize the mission? Between the two of us, I'm the one who works best with groups of people. I'm the one who has abilities best suited to this sort of mission, and, even with the age you're at now, I have far more experience than you. Watch your tongue, or I'll snap your neck."
So far, the mission is going great. Obviously.
no subject
Hibari swallowed his rage-- and slammed a bare fist into an adjacent tree, rattling the dead leaves that still clung to the withered branches in the frigid cold. The wood crunched and splintered, biting into the bare flesh seemingly without Hibari's notice.
The little bird peered out of a coat pocket with a worried little peep. "Hibari. Hibari."
Was it time to flutter off?
no subject
The sudden shout comes before the disagreement can escalate any further. Normally, Jack wouldn't step in on something like this but their situation was dangerous enough without two of their members at each other's throats. By the time things escalated into actually threatening each other, he'd decided it had gone on far enough.
So, the samurai steps in between the two of them casting a sharp glare in both directions. His sword is still sheathed at his side but close enough at hand that it can be drawn at a moment's notice.
"I do not know what differences the two of you may have, but this is neither the time nor the place for this foolishness!"
no subject
Jack's intrusion is ore noteworthy simply because they hadn't expected anyone else to really care of whatever spat was going on. They stiffen up at his shout, expression otherwise hard to read as they watch his movements carefully.
"He was the one to approach me and take up insults," they murmur, slinging down the backpack from their shoulders. The heater is immediately shoved into it, and they don't waste any time in stepping away. "No takebacks, for the record."
no subject
"Hmph. Childish." he muttered, glancing away. They honestly needed to look at themself from an outside perspective, as Mammon was the one who started the argument in the first place.
But Hibari wasn't going to fall into childish tactics. Reaching up to gently scratch his little canary upon the head, he turned his back on the Arcobaleno and the Samurai.
"Don't forget, Mammon. We're associated. Your cooperation is appreciated-- but stay out of my way."
no subject
Jack sighed, closing his eyes as it looked like the brewing confrontation was at an end before it began. Honestly, he didn't care at all who started what and he could very easily say as much. Tell them how perilous their situation was and how indulging in this childish bickering would only doom everyone they'd come here with an the captives alike....
But instead, he just looks up frowning as the two of them make their parting shots.
"We will fail if we begin fighting amongst ourselves. The two of you must understand that."
no subject
"Believe my words, Ronin. We're both more well aware of that than you think. There are things much bigger than any of us at stake in this mission."
Like the fate of multiple timelines and multiple parallel worlds. Some of the people missing were the final key to the puzzle that needed to be solved before anything could be done.
no subject
He almost shudders at the thought of what damage could be done if Aku's influence were to spread to those with such power. Or if he were able to take it for himself.
"Then it is all the more imperative that you set your differences aside, for your world's sake." His eyes narrow further. "... And I am no ronin."